Discworld Video Games
We use notebooks to give form to the intangible, jotting down half-formed ideas and strategies with the aim of corralling them into coherence. We record and reflect on events in our lives, a ritual that narrativises our experiences and makes them comprehensible. Notebooks are a technology, the most ordinary and unspectacular instance of cyborg enhancement – an extension of our memories. And all this makes them a fascinating motif in video games.
You could always look on auction sites or used game stores in the hopes of picking up a copy of Discworld Noir. Obviously that's a bit of a long shot. I hope one day Good Old Games get the rights to revamp the games and sell them digitally. This video contains puzzle spoilers for Life is Strange, The Shivah, and Discworld Noir. Detective video games promise to turn us into Sherlock Holmes - but why do so many of them bungle the. The game is set in Terry Pratchett's satirical Discworld universe, and follows its first and only private investigator as he is given a case leading him into the deadly and occult underbelly of the Discworld's largest. Google also mentions Disc World without the Noir. Are those games the same or sequal?
In Discworld Noir, a little-known adventure game from 1999, you play as a private detective named Lewton, plodding the streets of a hardboiled version of Terry Pratchett’s fictional city-state Ankh-Morpork and investigating murders and disappearances that pay homage to classic noir fiction. Lewton’s greatest asset is his notebook. Here, he writes down the names of suspects, clues, testimony and other key information. This simple device distinguishes Noir from other games in the point-and-click tradition from which it emerged.
Discworld Noir’s adventure-game predecessors revolved around item puzzles. You’d browse your inventory and try to work out which bizarre combination you needed to solve the puzzle in front of you and unlock the next bit of story. In Discworld Noir, however, the keys to progress are the nuggets of information written in your notebook. The clues collected there are your “items”. The story is the puzzle. Instead of playing with rubber chickens, ladders and keys, you play with lies, relationships, events and motives.
Noir’s notebook was an elegant innovation for unifying narrative and gameplay. When we confront a mystery, we wonder about the intentions of the characters involved. We theorise and make connections. Noir’s notebook manifests your thoughts and lets you play with them – you “pick up” a clue in your notebook and combine it with another to gain new information; you flip through your notebook when interrogating suspects in order to grill them with the evidence you’ve collected and to test your theories.
It’s unfortunate that Noir’s notebook was not imitated more. Shenmue, which debuted in 1999, featured a notebook, but it functioned more as a reminder about where you should go next, offering no insight into a character’s thoughts. The 2011 detective story LA Noire contains a notebook, but it is more about reading people’s body language and facial tics during interrogations than piecing things together. A couple of indie titles followed in Noir’s footsteps – The Blackwell series and Kathy Rain use a Noir-style notebook system – but they didn’t take it much further. A couple of recent games, however, use notebooks in very interesting ways.
In the Bafta-winning puzzle game Return of the Obra Dinn, you explore an abandoned ship with a magic watch that lets you revisit the final moments of the deceased members of its former crew, whose skeletons litter the wreck. Using the evidence in your notebook – a ship’s manifest, a sketch of the crew – you must work out who these people are, how they died and whether they were murdered, in the process filling in the empty pages of the book.
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In a game featuring a magic watch that helps you travel through time and space, you might assume a notebook would take a back seat, but the book is where you will spend most of your time, trying to organise the information you’ve collected and playing self-imposed logic games as you attempt to solve the mystery behind each death. Obra Dinn takes place on an abstract plane, where exploring information and your mental processes are far more compelling than exploring the ship itself. Here, Obra Dinn can play with the pleasure and pain of cerebral phenomena: epiphany, confusion, connection, comprehension.
If we use notebooks to express thoughts and lend them clarity, Obra Dinn’s notebook reflects that process back at you. Its incomplete notes create gaps you feel compelled to fill in. It prompts half-formed theories. You run out of mental space to shelve them and worry that you won’t be able to find thoughts you’ve set to one side when you come back for them later. But you sift through the notebook’s documents and the clues you’ve mentally stored away until you can empty it all back into the book and fill its pages with solved mysteries. It is a thrilling intellectual reward.
Red Dead Redemption 2 uses a notebook to different ends in the form of Arthur Morgan’s journal. Here, he chronicles his experiences: musing on the fortunes of the gang, lamenting the passing of comrades, sketching portraits of the people he’s met and landscapes of the places he’s been. Whereas Obra Dinn and Noir’s notebooks create a unity of thought between protagonist and player, Arthur’s journal lets us bear witness to thoughts that are not our own. We are not privy to Arthur’s inner feelings until after they have been recorded, which makes Arthur seem like a real person with his own inner life, rather than a puppet who does our bidding. Sketchup pro crack download.
Arthur’s notebook also offers a perspective on events he would not express in the company of his Van der Linde gang-mates. Red Dead Redemption 2 puts a great deal of effort into the illusion that the Van der Linde gang is a real community whose members go about their business whether you are there are not. The journal helps here, too. When we join Arthur as he completes a sketch of the camp, his own perched feet included in the drawing’s foreground, we get a sense that the camp hasn’t just sprung into existence when we arrive to witness it.
My own notebooks are filled with scribbles, whether they be half-formed ideas or one of my tortured attempts to work through a puzzle in The Witness. Externalising these thoughts brings an almost physical relief of mental pressure, mirroring the way diary-writers like Arthur unburden themselves in their journals, or the process of untangling a mess in Obra Dinn. Flipping through a notebook – whether in a game or in real life – creates a satisfying reminder of many small mental victories.
Cover of an early edition of The Colour of Magic; art by Josh Kirby | |
Author | Terry Pratchett |
---|---|
Cover artist | Josh Kirby (1983–2001) Paul Kidby (2001–2015) |
Country | United Kingdom |
Language | English |
Genre | Comic fantasy |
Publisher | Transworld Publishers Doubleday Random House |
Published | 1983–2015 |
Media type | Print: Hardback, paperback |
No. of books | 41 novels (List of books) |
Website | discworld.com |
Discworld is a comic fantasybook series written by the English author Terry Pratchett, set on the Discworld, a flat planet balanced on the backs of four elephants which in turn stand on the back of a giant turtle. The books frequently parody or take inspiration from J. R. R. Tolkien, Robert E. Howard, H. P. Lovecraft, Charles Dickens and William Shakespeare, as well as mythology, folklore and fairy tales, often using them for satirical parallels with cultural, political and scientific issues.
Forty-one Discworld novels have been published. The original British editions of the first 26 novels, up to Thief of Time (2001), had cover art by Josh Kirby. The American editions, published by Harper Collins, used their own cover art. Since Kirby's death in 2001, the covers have been designed by Paul Kidby. Companion publications include eleven short stories (some only loosely related to the Discworld), four popular science books, and a number of supplementary books and reference guides. The series has been adapted for graphic novels, theatre, computer and board games, and television.
Newly released Discworld books regularly topped The Sunday Times best-sellers list, making Pratchett the UK's best-selling author in the 1990s. Discworld novels have also won awards such as the Prometheus Award and the Carnegie Medal. In the BBC's Big Read, four Discworld novels were in the top 100, and a total of fourteen in the top 200. More than 80 million Discworld books have been sold in 37 languages.[1][2]
- 3Storylines
- 5Bibliography
- 8Adaptations
- 9Merchandise
Composition[edit]
Very few of the Discworld novels have chapter divisions. Instead they feature interweaving storylines. Pratchett was quoted as saying that he 'just never got into the habit of chapters',[3] later adding that 'I have to shove them in the putative YA books because my editor screams until I do'.[4] However, the first Discworld novel The Colour of Magic was divided into 'books', as is Pyramids. Additionally, Going Postal and Making Money both have chapters, a prologue, an epilogue, and brief teasers of what is to come in each chapter, in the style of A. A. Milne, Jules Verne, and Jerome K. Jerome.
Themes and motifs[edit]
The Discworld novels contain common themes and motifs that run through the series. Fantasy clichés are parodied in many of the novels, as are various subgenres of fantasy, such as fairy tales (notably Witches Abroad), witch and vampire stories (Carpe Jugulum) and so on. Analogies of real-world issues, such as religion (Small Gods), fundamentalism and inner city tension (Thud), business and politics (Making Money), racial prejudice and exploitation (Snuff) are recurring themes, as are aspects of culture and entertainment, such as opera (Maskerade), rock music (Soul Music), cinema (Moving Pictures), and football (Unseen Academicals). Parodies of non-Discworld fiction also occur frequently, including Shakespeare, Beatrix Potter, and several movies. Major historical events, especially battles, are sometimes used as the basis for both trivial and key events in Discworld stories (Jingo, Pyramids), as are trends in science, technology, pop culture and modern art (Moving Pictures, Men at Arms, Thud). There are also humanist themes in many of the Discworld novels, and a focus on critical thinking skills in the Witches and Tiffany Aching series.
Storylines[edit]
The Discworld novels and stories are, in principle, stand-alone works. However, a number of novels and stories form novel sequences with distinct story arcs:
Rincewind[edit]
Rincewind was the first protagonist of Discworld; a wizard with no skill, no wizardly qualifications, and no interest in heroics. He is the archetypal coward but is constantly thrust into extremely dangerous adventures. In The Last Hero, he flatly states that he does not wish to join an expedition to explore over the edge of the Disc—but, being fully geared for the expedition at the time, clarifies by saying that any amount of protesting on his part is futile, as something will eventually occur that will bring him into the expedition anyway. As such, he not only constantly succeeds in staying alive, but also saves Discworld on several occasions, and has an instrumental role in the emergence of life on Roundworld (Science of Discworld).
Other characters in the Rincewind story arc include: Cohen the Barbarian, an aging hero of the old fantasy tradition, out of touch with the modern world and still fighting despite his advanced age; Twoflower, a naive tourist from the Agatean Empire (inspired by cultures of the Far East, particularly Japan and China); and The Luggage, a magical, semi-sentient and exceptionally vicious multi-legged travelling accessory, made from sapient pearwood. Rincewind appeared in eight Discworld novels as well as the four Science of Discworld supplementary books.
Death[edit]
Death appears in every novel except The Wee Free Men and Snuff, although sometimes with only a few lines. As dictated by tradition, he is a seven-foot-tall skeleton in a black robe who sits astride a pale horse (called Binky). His dialogue is always depicted in small caps, and without quotation marks, as several characters state that Death's voice seems to arrive in their heads without actually passing through their ears as sound.
As the anthropomorphic personification of death, Death has the job of guiding souls onward from this world into the next. Over millennia in the role, he has developed a fascination with humanity, even going so far as to create a house for himself in his personal dimension.
Characters that often appear with Death include his butler Albert; his granddaughter Susan Sto Helit; the Death of Rats, the part of Death in charge of gathering the souls of rodents; Quoth, a talking raven (a parody of Edgar Allan Poe's 'The Raven', although it flat-out refuses to say 'Nevermore'); and the Auditors of Reality, personifications of the orderly physical laws and the closest thing Death has to a nemesis. Death or Susan appear as the main characters in five Discworld novels. He also appears in the short stories Death and What Comes Next, Theatre of Cruelty and Turntables of the Night.
Death also appears in the non-Discworld novel Good Omens, written by Pratchett and Neil Gaiman.
Witches[edit]
Witches in Pratchett's universe are largely stripped of their modern occultist associations (though Pratchett does frequently use his stories to lampoon such conceptions of witchcraft), and act as herbalists, adjudicators and wise women. That is not to say that witches on the Disc cannot use magic; they simply prefer not to, finding simple but cunningly applied psychology (often referred to as 'headology', or sometimes 'boffo') far more effective.
The principal witch in the series is Granny Weatherwax, who at first glance seems to be a taciturn, bitter old crone, from the small mountain country of Lancre. She largely despises people but takes on the role of their healer and protector because no one else can do the job as well as she can. Her closest friend is Nanny Ogg, a jolly, personable witch with the 'common touch' who enjoys a smoke and a pint of beer, often leading to her singing bawdy folk songs including the notorious 'Hedgehog Song'. The two take on apprentice witches, initially Magrat Garlick, then Agnes Nitt, and then Tiffany Aching, who in turn go on to become accomplished witches in their own right, and, in Magrat's case, Queen of Lancre.
Other characters in the Witches series include: King Verence II of Lancre, a onetime Fool; Jason Ogg, Nanny Ogg's eldest son and local blacksmith; Shawn Ogg, Nanny's youngest son who serves as his country's entire army and civil service; and Nanny's murderous cat Greebo. The witches have appeared in numerous Discworld books, but have featured as protagonists in seven. They have also appeared in the short story 'The Sea and Little Fishes'. Their stories frequently draw on ancient European folklore and fairy tales, as well as parody famous works of literature, particularly by Shakespeare.
City Watch[edit]
The stories featuring the Ankh-Morpork City Watch are urban fantasy, and frequently show the clashes that result when a traditional, magically run fantasy world such as the Disc comes into contact with modern technology and civilization. They revolve around the growth of the Ankh-Morpork City Watch from a hopeless gang of three to a fully equipped and efficient police force. The stories are largely police procedurals, featuring crimes that have heavy political or societal overtones.
The main character is Sam Vimes, a haggard, cynical, working-class street copper who, when introduced in Guards! Guards!, is the drunken/alcoholic Captain of the 2-person Night Watch: lazy, cowardly, and none-too-bright Sergeant Fred Colon, and Corporal Nobby Nobbs, a petty thief in his own right. Then Carrot Ironfoundersson, a 6-foot-6-inch-tall (1.98 m) dwarf-by-adoption, comes down from the mountains to join the Watch and do real policing. The Night Watch manages to save the city from a dragon, we learn that Carrot is possibly the rightful heir to the throne of Ankh-Morpork, and the Patrician decides to allow Vimes to create a real police force.
Other main characters include Angua, a werewolf; Detritus, a troll; Reg Shoe, a zombie and Dead Rights campaigner; Cuddy, a Dwarf who appears in Men at Arms; Golem Constable Dorfl; Cheery Littlebottom, the Watch's forensics expert, who is one of the first dwarves to be openly female (and who tried to rename herself 'Cheri', but without success); Sam's wife, Lady Sybil Vimes (née Ramkin); Constable Visit-the-infidel-with-explanatory-pamphlets; Inspector A E Pessimal, recruited by Vimes as his adjutant when sent as an auditor by Havelock Vetinari, the Patrician of Ankh-Morpork. The City Watch have starred in eight Discworld stories, and have cameoed in a number of others, including Making Money, the children's book Where's My Cow?, and the short story 'Theatre of Cruelty'.
Pratchett stated on numerous occasions that the presence of the City Watch makes Ankh-Morpork stories 'problematic', as stories set in the city that do not directly involve Vimes and the Watch often require a Watch presence to maintain the story—at which point, it becomes a Watch story by default.
Wizards[edit]
The Wizards of the Unseen University (UU) have represented a strong thread through many of the Discworld novels, although the only books that they star in exclusively are The Science of the Discworld series and the novels Unseen Academicals and The Last Continent. In the early books, the faculty of UU changed frequently, as rising to the top usually involved assassination. However, with the ascension of the bombastic Mustrum Ridcully to the position of Archchancellor, the hierarchy has settled and characters have been given the chance to develop. The earlier books featuring the wizards also frequently dealt with the possible invasion of the Discworld by the creatures from the Dungeon Dimensions, Lovecraftian monsters that hunger for the magic and potential of the Discworld.
The wizards of UU employ the traditional 'whizz-bang' type of magic seen in Dungeons & Dragons games, but also investigate the rules and structure of magic in terms highly reminiscent of particle physics. Prominent members include Ponder Stibbons, a geeky young wizard; Hex, the Disc's first computer/semi-sentient thinking engine; the Librarian, who was turned into an orangutan by magical accident; the Dean; the Bursar; the Chair of Indefinite Studies; the Lecturer in Recent Runes; and the Senior Wrangler. In later novels, Rincewind also joins their group, while the Dean leaves to become the Archchancellor of Brazeneck College in the nearby city of Pseudopolis.
The Wizards have featured prominently in nine Discworld How to install adobe photoshop on mac. books as well as starred in The Science of Discworld series and the short story 'A Collegiate Casting-Out of Devilish Devices'.
Tiffany Aching[edit]
Tiffany Aching is a young apprentice witch and protagonist of a series of Discworld books aimed at young adults. Her stories often parallel mythic heroes' quests, but also deal with Tiffany's difficulties as a young girl maturing into a responsible woman. She is aided in her task by the Nac Mac Feegle, a gang of blue-tattooed, 6-inch tall, hard-drinking, loud-mouthed pictsie creatures also called 'The Wee Free Men' who serve as her guardians. Both Granny Weatherwax and Nanny Ogg have also appeared in her stories. She has appeared in five novels (The Wee Free Men, A Hat Full of Sky, Wintersmith, I Shall Wear Midnight, and The Shepherd's Crown). Major characters in this series include Miss Tick, who discovered Tiffany, Annagramma Hawkin, Petulia Gristle, and Nac Mac Feegle chieftain Rob Anybody.
Moist von Lipwig[edit]
Moist von Lipwig is a professional criminal and con man to whom Havelock Vetinari gives a 'second chance' after staging his execution, recognising the advantages his jack-of-all-trades abilities would have to the development of the city. After setting him in charge of the Ankh-Morpork Post Office in Going Postal, to good result, Vetinari ordered him to clear up the city's corrupt financial sector in Making Money. In a third book, Raising Steam, published on 7 November 2013, Vetinari persuades Lipwig to oversee the development of a rail network for Dick Simnel's newly invented steam locomotive. Other characters in this series include Adora Belle Dearheart, Lipwig's acerbic, chain-smoking love interest; Gladys, a golem who develops a strange crush on Lipwig; Stanley Howler, an obsessive young man who was raised by peas and becomes the Disc's first stamp collector; and the very old Junior Postman Groat, who never got promoted to Senior Postman because there was never a Postmaster alive long enough to do so.
Discworld cultures[edit]
Several other books can be grouped together as 'Other cultures of Discworld' books. They may contain characters or locations from other arcs, typically not as protagonist or antagonist but as a supporting character or even a throwaway reference. These include Pyramids (Djelibeybi), Small Gods (Omnia), and Monstrous Regiment (Zlobenia and Borogravia).
Characters[edit]
Short descriptions of many of the notable characters:
Bibliography[edit]
Novels[edit]
No. | Title | Published | Subseries | Notes |
---|---|---|---|---|
1 | The Colour of Magic | 1983 | Rincewind | 93rd in the Big Read. |
2 | The Light Fantastic | 1986 | Continues from The Colour of Magic | |
3 | Equal Rites | 1987 | Witches | |
4 | Mort | Death | 65th in the Big Read | |
5 | Sourcery | 1988 | Rincewind | |
6 | Wyrd Sisters | Witches | 135th in the Big Read | |
7 | Pyramids | 1989 | Djelibeybi | British Science Fiction Award winner, 1989[5] |
8 | Guards! Guards! | City Watch | 69th in the Big Read | |
9 | Eric | 1990 | Rincewind | Published in a larger format and fully illustrated by Josh Kirby |
10 | Moving Pictures | Industrial Revolution | ||
11 | Reaper Man | 1991 | Death | 126th in the Big Read |
12 | Witches Abroad | Witches | 197th in the Big Read | |
13 | Small Gods | 1992 | Omnia | 102nd in the Big Read |
14 | Lords and Ladies | Witches | ||
15 | Men at Arms | 1993 | City Watch | 148th in the Big Read |
16 | Soul Music | 1994 | Death | 151st in the Big Read |
17 | Interesting Times | Rincewind | ||
18 | Maskerade | 1995 | Witches | |
19 | Feet of Clay | 1996 | City Watch | |
20 | Hogfather | Death | 137th in the Big Read; British Fantasy Award nominee, 1997[6] | |
21 | Jingo | 1997 | City Watch | |
22 | The Last Continent | 1998 | Rincewind | |
23 | Carpe Jugulum | Witches | ||
24 | The Fifth Elephant | 1999 | City Watch | 153rd in the Big Read; Locus Fantasy Award nominee, 2000[7] |
25 | The Truth | 2000 | Industrial Revolution | 193rd in the Big Read |
26 | Thief of Time | 2001 | Death | 152nd in the Big Read; Locus Award nominee, 2002[8] |
27 | The Last Hero | Rincewind | Published in a larger format and fully illustrated by Paul Kidby | |
28 | The Amazing Maurice and His Educated Rodents | Überwald | A YA (young adult or children's) Discworld book; winner of the 2001 Carnegie Medal | |
29 | Night Watch | 2002 | City Watch | Received the Prometheus Award in 2003; came 73rd in the Big Read; Locus Award nominee, 2003[9] |
30 | The Wee Free Men | 2003 | Tiffany Aching | The second YA Discworld book; also published in larger format and fully illustrated by Stephen Player |
31 | Monstrous Regiment | Industrial Revolution | 2004 nominee for Locus Award for Best Fantasy Novel.[10] The title is a reference to The First Blast of the Trumpet Against the Monstruous Regiment of Women[11] | |
32 | A Hat Full of Sky | 2004 | Tiffany Aching | The third YA Discworld book |
33 | Going Postal | Moist von Lipwig | Locus and Nebula Awards nominee, 2005[12] | |
34 | Thud! | 2005 | City Watch | Locus Award nominee, 2006[13] |
35 | Wintersmith | 2006 | Tiffany Aching | The fourth YA book. |
36 | Making Money | 2007 | Moist von Lipwig | Locus Award winner, Nebula nominee, 2008[14] |
37 | Unseen Academicals | 2009 | Rincewind | Locus Award Nominee, 2010 |
38 | I Shall Wear Midnight | 2010 | Tiffany Aching | The fifth YA book, Andre Norton winner, 2010[15] |
39 | Snuff | 2011 | City Watch | Third fastest selling book in first week of publication[16] |
40 | Raising Steam | 2013 | Moist von Lipwig | |
41 | The Shepherd's Crown | 2015 | Tiffany Aching | The sixth YA book, Completed mid-2014 and published posthumously in 2015[17] |
Short stories[edit]
There are also a number of short stories by Pratchett based in the Discworld, including published miscellanea such as the fictional game origins of Thud. All are available in the anthology A Blink of the Screen (2012) as well as in the following locations:
- 'Troll Bridge' – in After The King: Stories in honour of J. R. R. Tolkien (1992); reprinted in The Mammoth Book of Comic Fantasy edited by Mike Ashley (1998); available online[18]
- 'Theatre of Cruelty' (1993); available online[19]
- 'The Sea and Little Fishes' – in Legends (1998), anthology of novellas taking place within popular fantasy cycles edited by Robert Silverberg
- 'Death and What Comes Next' (2002); available online[20]
- 'A Collegiate Casting-Out of Devilish Devices' (2005) – first published in the 13 May 2005 issue of The Times Higher Education Supplement;[citation needed] included in certain editions of Snuff;[citation needed] available online[21]
Seven of the short stories or short writings were also collected in a compilation of the majority of Pratchett's known short work named Once More* With Footnotes (2004).
Additionally, another short story 'Turntables of the Night' (1989) is set in England but features Death as a character; it is available online and in both anthologies.
'Mapps'[edit]
Although Terry Pratchett said, 'There are no maps. You can't map a sense of humour,'[22] there are six 'Mapps': The Streets of Ankh-Morpork (1993), The Discworld Mapp (1995), A Tourist Guide to Lancre (1998), and Death's Domain (1999). The first two were drawn by Stephen Player, based on plans by Pratchett and Stephen Briggs, the third is a collaboration between Briggs and Kidby, and the last is by Paul Kidby. All also contain booklets written by Pratchett and Briggs. Terry later collaborated with the Discworld Emporium to produce two much larger works, each with the associated map with the book in a folder, The Compleat Ankh-Morpork City Guide (2012) and The Compleat Discworld Atlas (2015).[23]
Science books[edit]
Pratchett also collaborated with Ian Stewart and Jack Cohen on four books, using the Discworld to illuminate popular science topics. Each book alternates chapters of a Discworld story and notes on real science related to it. The books are:
- The Science of Discworld (1999)
- The Science of Discworld II: The Globe (2002)
- The Science of Discworld III: Darwin's Watch (2005)
- The Science of Discworld IV: Judgement Day (2013)
Quiz books[edit]
David Langford has compiled two Discworldquiz books:
- The Unseen University Challenge (1996), parodying the TV quiz show University Challenge
- The Wyrdest Link (2002), parodying the TV quiz show The Weakest Link
Diaries[edit]
Most years see the release of a Discworld Diary and Discworld Calendar, both usually following a particular theme.
The diaries feature background information about their themes. Some topics are later used in the series; the character of Miss Alice Band first appeared in the Assassins' Guild Yearbook, for example.[citation needed]
The Discworld Almanak – The Year of The Prawn has a similar format and general contents to the diaries.
Other books[edit]
Other Discworld publications include:
- The Josh Kirby Discworld Portfolio (1993) A collection of Josh Kirby's artwork, published by Paper Tiger.
- The Discworld Companion (1994) An encyclopaedia of Discworld information, compiled by Pratchett and Briggs. An updated version was released in 2003, titled The New Discworld Companion. A further updated version was released in 2012, titled Turtle Recall: The Discworld Companion . . . So Far.[24]
- The Discworld Portfolio (1996) A collection of Paul Kidby's artwork, with notes by Pratchett.
- Nanny Ogg's Cookbook (2002) A collection of Discworld recipes, combined with etiquette, language of flowers etc., written by Pratchett with Stephen Briggs and Tina Hannan.
- The Art of Discworld (2004) Another collection of Paul Kidby's art.
- The Discworld Almanak (2004) An almanac for the Discworld year, in the style of the Diaries and the Cookbook, written by Pratchett with Bernard Pearson.
- Where's My Cow? (2005) A Discworld picture book referenced in Thud! and Wintersmith, written by Pratchett with illustrations by Melvyn Grant
- The Unseen University Cut Out Book (2006) Build your own Unseen University, written by Pratchett with Alan Batley and Bernard Pearson, published 1 October 2006.
- The Wit and Wisdom of Discworld (2007) A collection of quotations from the series.
- The Folklore of Discworld (2008) A collaboration with British folklorist Jacqueline Simpson, discussing the myths and folklore used in Discworld.
- The World of Poo (2012) Another in-universe children's book (similar to Where's My Cow), referenced in Snuff.
- The Compleat Ankh-Morpork: City Guide[25] (2012) The complete guide to the city of Ankh-Morpork
- Mrs Bradshaw's Handbook (2014)[26]
- The Discworld Atlas (2015)[27]
Reading order[edit]
The books take place roughly in real time and the characters' ages change to reflect the passing of years. The meetings of various characters from different narrative threads (e.g., Ridcully and Granny Weatherwax in Lords and Ladies, Rincewind and Carrot in The Last Hero) indicate that all the main storylines take place around the same period (end of the Century of the Fruitbat, beginning of the Century of the Anchovy). The main exception is the stand-alone book Small Gods, which appears to take place at some point earlier than most of the other stories, though even this contains cameo appearances by Death and the Librarian.
Some main characters may make cameo appearances in other books where they are not the primary focus; for example, City Watch members Carrot Ironfoundersson and Angua appear briefly in Going Postal, Making Money, and Unseen Academicals (placing those books after Guards! Guards! and Men at Arms). A number of characters, such as members of staff of Unseen University and Lord Vetinari, appear prominently in many different storylines without having specific storylines of their own.
Continuation[edit]
After Terry Pratchett was diagnosed with Alzheimer's disease, he said that he would be happy for his daughter Rhianna to continue the series.[28] Rhianna Pratchett said that she would only be involved in spin-offs, adaptations and tie-ins, and that there would be no more novels.[29]
Adaptations[edit]
Audio books[edit]
Most of Pratchett's novels have been released as audio cassette and CD audiobooks.
- Unabridged recordings of books 1–23 in the above list, except for books 3, 6 and 9, are read by Nigel Planer. Books 3 and 6 are read by Celia Imrie. Book 9 and most of the books from 24 onward are read by Stephen Briggs.
- Abridged versions are read by Tony Robinson.[30]
- Fantastic Audio also recorded two Discworld novels: Thief of Time[31] and Night Watch.[32]
Comics[edit]
The Colour of Magic, The Light Fantastic,[33]Mort,[34]Guards! Guards!,[35] and Small Gods[36] have been adapted into graphic novels.
Film and television[edit]
Due in part to the complexity of the novels, Discworld has been difficult to adapt to film – Pratchett was fond of an anecdote of a producer attempting to pitch an adaptation of Mort in the early 1990s but was told to 'lose the Death angle' by US backers.[37]
The adaptations include:
Discworld Video Games Online
- Cosgrove Hall produced 6x30 minute animated adaptations of two books for Channel 4 in 1996. These were made available on DVD and VHS in the US from Acorn Media, though they are now out of print. Both series are available on a DVD boxset in Region 2
- Welcome to the Discworld – an 8-minute animated television adaptation of a fragment of Reaper Man.
- Soul Music – Starring Christopher Lee as Death, also featuring Neil Morrissey and Graham Crowden. First episode broadcast on 18 May 1997. The soundtrack to Soul Music was also released on CD.
- Wyrd Sisters – Starring Christopher Lee as Death, also featuring Annette Crosbie, June Whitfield, Jane Horrocks and Les Dennis. First episode broadcast on 28 December 1998.
- Mort (2001): A fan movie adaptation of the eponymous novel by Orange Cow Production, 26 minutes.[38]
- Lords and Ladies (2005): A fan movie adaptation of Lords and Ladies by Almost No Budget Films was completed in Germany.[39]
- Terry Pratchett's Hogfather (2006): In the UK, Sky 1 commissioned a £6 million 'made for television' adaptation of Hogfather with David Jason playing the role of Albert. It was first broadcast in December 2006 and features Terry Pratchett in a brief cameo role as the Toymaker.[40][41]
- Run Rincewind Run! (2007): A Snowgum Films original story created for Nullus Anxietas. Stars Troy Larkin as Rincewind, and features Terry Pratchett as himself.
- Terry Pratchett's The Colour of Magic (2008; based on both The Colour of Magic and The Light Fantastic): David Jason played Rincewind. This adaptation aired in the UK over Easter 2008 and also features Terry Pratchett in a brief cameo role as an Astrozoologist.[42]
- Terry Pratchett's Going Postal (airdate May 2010). It stars Richard Coyle, David Suchet, Charles Dance, Claire Foy, Steve Pemberton, Andrew Sachs and Tamsin Greig. Terry Pratchett appears in a cameo role as a postman.
- Troll Bridge (2019): Australian group Snowgum Films produced live-action/live action / hand animated short film.[43] It premiered at the Flickerfest International Film Festival in January 2019, and is slated for release in November 2019.[citation needed]
Planned adaptations include:
- The Wee Free Men: initially conceived as a film adaptation of The Wee Free Men directed by Sam Raimi for Sony Pictures and announced in 2006.[44][45] Terry Pratchett did not like the script.[46] On 1 November 2013, Rhianna Pratchett announced on Twitter that she was adapting The Wee Free Men into a feature-length film.[47] In 2016 Narrativia confirmed the film would be co-produced with The Jim Henson Company.[46][48]
- The Watch: a TV series based on the Ankh-Morpork City Watch, The Watch was in development by Terry and then Rhianna Pratchett since 2011.[49][50] It was greenlit as an eight-episode series by BBC America in October 2018, with Simon Allen as writer and Hilary Salmon, Ben Donald, Rob Wilkins and Phil Collinson as executive producers.[51][52]
Radio[edit]
There have been several BBC radio adaptations of Discworld stories, including:
- Eric (1990), a 4-part dramatised adaptation began airing on BBC Radio 4 on 6 March 2013.[53]
- Guards! Guards!, six 30-minutes episodes, first broadcast in 2008, narrated by Martin Jarvis[54]
- Mort, four 30-minutes episodes, first broadcast in 2008, starring Anton Lesser and Geoffrey Whitehead[55]
- Night Watch five 30-minutes episodes, first broadcast in 2008, starring Ben Onwukwe and Philip Jackson[56]
- Small Gods, four 30-minutes episodes, first broadcast in 2008, starring Anton Lesser[57]
- Wyrd Sisters, four 30-minutes episodes, first broadcast in 2008, starring Sheila Hancock, Lynda Baron and Deborah Berlin[58]
Stage[edit]
- Stephen Briggs published stage adaptations of 18 Discworld novels. Most of them were first produced by the Studio Theatre Club in Abingdon, Oxfordshire. They include adaptations of The Truth, Maskerade, Mort, Wyrd Sisters and Guards! Guards![59][60]
- Irana Brown directed her adaptation of Lords and Ladies, first performed in 1995 at the Winton Studio Theatre. Her adaptation was published in 2001 by Samuel French, and is still being performed as of 2016.[61][62]
- A stage version of Eric, adapted by Scott Harrison and Lee Harris, was produced and performed by The Dreaming Theatre Company in July 2003 inside Clifford's Tower, the 700-year-old castle keep in York.[63][64] It was revived in 2004 in a tour of England,[65] along with Robert Rankin's The Antipope.
- Small Gods was adapted for the stage by Ben Saunders and was performed in February 2011 at the Assembly Rooms Theatre, Durham by Ooook! Productions[66] and members of Durham Student Theatre. Ooook! Productions also adapted and staged[67] Terry Pratchett's Night Watch (February 2012), Thief of Time (February 2013; adapted by Tim Foster[68]), Lords and Ladies (February 2014, adapted by Irana Brown[69]), Monstrous Regiment (2015),[70] and Soul Music (February 2016; adapted by Imogen Eddleston).[71]
- A stage version of Monstrous Regiment was produced by Lifeline Theatre in Chicago, Illinois in June, July, and August 2014 with an adaptation written by one of Lifeline's ensemble members, Chris Hainsworth.[72]
- A stage musical version of Witches Abroad, adapted by Amy Atha-Nicholls, was performed at the 2016 International Discworld Convention.
Merchandise[edit]
Various other types of related merchandise have been produced by cottage industries with an interest in the books, including Stephen Briggs, Bernard Pearson, Bonsai Trading, Paul Kidby and Clarecraft.
Board games[edit]
- The board gameThud (2002) was created by puzzle compiler Trevor Truran.
- Guards! Guards! A Discworld Boardgame (2011) was created by designers Leonard Boyd & David Brashaw (Backspindle Games) and published by Z-Man Games. The first copies went on sale on 8 July 2011.[73]
- Discworld: Ankh-Morpork (2011) was designed by Martin Wallace and released by Treefrog Games in three editions, each with different content and different game boards.[74]
- The Witches (2013) is the second Discworld game designed by Martin Wallace and was released by Treefrog Games in September 2013.[75]
- Clacks (2015) was released by Blackspindle Games. The game artwork was created by Amber Grundy.[76]
Discworld Pc Download
Card game[edit]
- The card game Cripple Mr Onion is adapted from the novels.
Miniature figures[edit]
- A selection of figures has been produced by Micro Art Studio.[77]
Musical releases[edit]
- Dave Greenslade: Terry Pratchett's From the Discworld (1994; Virgin CDV 2738.7243 8 39512 2 2).[78]
- Keith Hopwood: Soul Music — Terry Pratchett's Discworld, (1998; Proper Music Distribution / Pluto Music TH 030746), soundtrack to the animated adaptation of Soul Music.
- Steeleye Span: Wintersmith, (2013; Park Records), a collection of folk-rock songs based on the book Wintersmith and on other Tiffany Aching stories. There is a spoken contribution by Terry Pratchett.
Role-playing games[edit]
Pratchett co-authored with Phil Masters two role-playing game supplements for Discworld, utilising the GURPS system:
- GURPS Discworld (republished as The Discworld Roleplaying Game)
Video games[edit]
- The Colour of Magic (Sinclair ZX Spectrum, Commodore 64)
- Discworld MUD (Internet)
- Discworld (PC/DOS, Macintosh, PlayStation, Saturn)
- Discworld II: Missing Presumed..!? (Discworld II: Mortality Bytes! in North America) (PC/Windows, PC/DOS, PlayStation, Saturn)
- Discworld Noir (PC/Windows, PlayStation)
- Discworld: The Colour of Magic (Mobile phone, 2006)
Twin cities[edit]
Several Discworld locations have been twinned with real world towns and cities. Wincanton, in Somerset, UK, for example is twinned with Ankh-Morpork, and the town is the first to name streets after their fictional equivalents.[79][80]
See also[edit]
References[edit]
- ^'Sir Terry Pratchett'. Amazon. Retrieved 18 May 2012.
- ^'Terry and Rob'. Twitter. Retrieved 24 November 2013.
- ^Terry Pratchett (30 July 1992). 'Chapters'. Newsgroup: alt.fan.pratchett. Usenet:memo.550062@cix.compulink.co.uk. Retrieved 9 June 2007.
- ^Terry Pratchett (26 September 1993). 'Re: Posting to TP'. Newsgroup: alt.fan.pratchett. Usenet:749073107snz@unseen.demon.co.uk. Retrieved 9 June 2007.
- ^'1989 Award Winners & Nominees'. Worlds Without End. Retrieved 29 June 2009.
- ^'1997 Award Winners & Nominees'. Worlds Without End. Retrieved 29 June 2009.
- ^'2000 Award Winners & Nominees'. Worlds Without End. Retrieved 29 June 2009.
- ^'2002 Award Winners & Nominees'. Worlds Without End. Retrieved 29 June 2009.
- ^'2003 Award Winners & Nominees'. Worlds Without End. Retrieved 29 June 2009.
- ^'2004 Award Winners & Nominees'. Worlds Without End. Retrieved 28 September 2009.
- ^'',Monstrous Regiment', annotations at'. Lspace.org. Retrieved 29 August 2009.
- ^'2005 Award Winners & Nominees'. Worlds Without End. Retrieved 29 June 2009.
- ^'2006 Award Winners & Nominees'. Worlds Without End. Retrieved 29 June 2009.
- ^'2008 Award Winners & Nominees'. Worlds Without End. Retrieved 29 June 2009.
- ^'2010 Nebula Awards Winners', Locus Online, 21 May 2011, accessed 22 May 2011.
- ^'Snuff –third fastest selling novel since records began!'. Terry Pratchett. 30 October 2011. Retrieved 23 November 2011.
- ^'Petition asks Death to bring Sir Terry Pratchett back - BBC Newsbeat'. Bbc.co.uk. 1 January 1970. Retrieved 3 March 2017.
- ^'Troll Bridge'. Members.fortunecity.com. Archived from the original on 9 March 2012. Retrieved 9 March 2012.
- ^'The L-Space Web: Theatre of Cruelty'. Lspace.org. Retrieved 3 March 2017.
- ^'The L-Space Web: Death and What Comes Next'. Lspace.org. Retrieved 10 April 2018.
- ^'A collegiate casting-out of devilish devices'. 13 May 2005.
- ^Kehe, Jason (12 March 2015). 'Remembering Terry Pratchett, a Fantasy Icon'. Wired. Retrieved 13 August 2015.
- ^https://colinsmythe.co.uk/terry-pratchett/discworld/graphic-art/#maps
- ^Shan, Darren (26 November 2012). 'TURTLE RECALL: The Discworld Companion . . . So Far | Ynci the Short-Tempered'. Gollancz Blog. Retrieved 31 May 2013.
- ^'The Compleat Ankh-Morpork: City Guide'. Good Reads. Retrieved 2 August 2013.
- ^Mrs Bradshaw's Handbook (Discworld): Terry Pratchett. Amazon.co.uk. ISBN9780857522436. Retrieved 3 March 2017.
- ^The Discworld Atlas (Discworld): Terry Pratchett. Amazon.co.uk. ISBN9780857521309. Retrieved 3 March 2017.
- ^'Terry Pratchett: My daughter Rhianna will take over the Discworld when I'm gone'. New Statesman. 14 November 2012. Retrieved 14 November 2012.
- ^'Terry Pratchett's Discworld series is definitely over as daughter Rhianna rules out future books'. The Independent. 12 June 2015.
- ^'10 essential audiobooks you need to listen to'. Empire. 17 August 2016. Retrieved 30 October 2018.
- ^Rodger Turner. 'A Conversation With Stefan Rudnicki'. The SF Site. Retrieved 3 March 2017.
- ^'NIGHT WATCH by Terry Pratchett Read by Stefan Rudnicki Gabrielle de Cuir Harlan Ellison | Audiobook Review'. AudioFile Magazine. Retrieved 3 March 2017.
- ^'The Colour of Magic'. Comic Vine. Retrieved 4 September 2016.
- ^'Mort (1994)'. Comic Book DB. Retrieved 4 September 2016.
- ^'Guards! Guards! (2000)'. Comic Book DB. Retrieved 4 September 2016.
- ^Terry Pratchett (21 January 2016). 'Something very much to look forward to on 14th July 2016 #smallgodsgraphicnovel @raisegrate'. Twitter. Retrieved 4 September 2016.
- ^Terry Pratchett (2 November 1992). 'DW Film.. (was Re: Guards! Guards! play'. Newsgroup: alt.fan.pratchett. Usenet:memo.725659@cix.compulink.co.uk. Retrieved 9 June 2007.
- ^'Orange Cow Productions : Short Films'. Orangecow.org. Retrieved 3 March 2017.
- ^'Lords and Ladies'. 15 August 2010. Archived from the original on 15 August 2010.
- ^'The Stage / News / Sky set for more Pratchett adaptations'. 6 March 2012. Archived from the original on 6 March 2012.CS1 maint: BOT: original-url status unknown (link)
- ^'Hogfather (TV Movie 2006) – Full Cast & Crew – IMDb'. Uk.imdb.com. 1 May 2009. Archived from the original on 25 April 2013. Retrieved 18 August 2014.
- ^'The Colour of Magic (2008– ) : Full Cast & Crew'. IMDb.com. Retrieved 3 March 2017.
- ^http://www.trollbridge.film/
- ^'Raimi's a Free Man, Spidey helmer signs for new flick'. IGN. 10 January 2006.
- ^'Sam Raimi set to direct The Wee Free Men'. 10 January 2006. Archived from the original on 9 May 2006.
- ^ abKamen, Matt (20 July 2016). 'Terry Pratchett's Discworld novel 'Wee Free Men' heading to cinemas | WIRED UK'. Wired.co.uk. Retrieved 3 March 2017.
- ^Pratchett, Rhianna. 'Crivens! Sorry, should've been clearer. I'm adapting Wee Free Men into a feature length movie'. Twitter. Retrieved 1 November 2013.
- ^'Wee Free Men announcement'. Narrativia.com. 19 July 2016. Archived from the original on 7 August 2016. Retrieved 3 March 2017.
- ^Pratchett, Rhianna (27 August 2012). 'Announcing the birth of Narrativia – a production company run by myself, Rod Brown & @terryandrob. First up are Good Omens & The Watch'. Twitter. Retrieved 9 September 2012.
- ^Pratchett, Rhianna (29 August 2012). '@thebitterguy @terryandrob Good Omens will be a TV movie & The Watch is planned as a 13-part TV series'. Twitter. Retrieved 9 September 2012.
- ^White, Peter (1 March 2018). 'Terry Pratchett's 'Discworld' Set For TV Adaptation With BBC Studios & Narrativia'. Deadline Hollywood. Retrieved 31 October 2018.
- ^Santangelo, Nick (31 October 2018). 'BBC America Greenlights New Series Based On Terry Pratchett's Discworld Novels'. IGN. Retrieved 31 October 2018.
- ^'BBC Radio 4 Extra – Terry Pratchett, Eric, Episode 1'. Bbc.co.uk. 6 March 2013. Retrieved 18 August 2014.
- ^'BBC Radio 4 - Terry Pratchett, Guards! Guards!, Episode 1'. BBC.
- ^'BBC Radio 4 - Terry Pratchett, Mort, Episode 1'. BBC.
- ^'BBC Radio 4 Extra - Terry Pratchett, Night Watch, Episode 1'. BBC.
- ^'BBC Radio 4 - Terry Pratchett, Small Gods, Episode 1'. BBC.
- ^'BBC Radio 4 - Terry Pratchett, Wyrd Sisters, Episode 1'. BBC.
- ^'The Plays'. Stephenbriggs.com. Retrieved 3 March 2017.
- ^Richard Wilson (15 November 2013). 'The Rince Cycle @ The Unicorn Theatre, Abingdon 'Fun and fantasy in a wizard of a play' (From Oxford Mail)'. Oxfordmail.co.uk. Retrieved 3 March 2017.
- ^Horne, Ella (14 February 2017). 'Lords and Ladies - The Play - Terry Pratchett'. Terrypratchettbooks.com. Retrieved 3 March 2017.
- ^'Lords and Ladies | People's Theatre'. Peoplestheatre.co.uk. Retrieved 3 March 2017.
- ^'Terry Pratchett's Comedy 'Eric' In York NOW! | Funny.co.uk - UK Comedy Site'. Funny.co.uk. Retrieved 3 March 2017.
- ^'Issue 74'. Discworld Monthly. Retrieved 3 March 2017.
- ^'The Dreaming Ltd present Terry Pratchett's 'Eric' | Theatre Events May | Arts and Humanities'. Arts.brighton.ac.uk. 2 May 2004. Retrieved 3 March 2017.
- ^'Preview: Terry Pratchett's 'Small Gods' by Ooook! Productions | Palatinate Online'. Palatinate.org.uk. Retrieved 3 March 2017.
- ^'DTR - Ooook! Productions'. Durhamtheatrereview.com. Retrieved 3 March 2017.
- ^'DTR - Reviews of Thief of Time'. Durhamtheatrereview.com. 16 February 2013. Retrieved 3 March 2017.
- ^'DTR - Lords and Ladies'. Durhamtheatrereview.com. 27 February 2017. Retrieved 3 March 2017.
- ^'Ooook! Productions presents - 'Monstrous Regiment' - Durham University'. Dur.ac.uk. Retrieved 3 March 2017.
- ^'Soul Music by Terry Pratchett, adapted by Imogen Eddleston | Line-Up'. Lineupnow.com. Retrieved 3 March 2017.
- ^'Lifeline Theatre :: Monstrous Regiment'. Lifelinetheatre.com. Retrieved 3 March 2017.
- ^'Discworld game pratchett Guards! Guards! City WatchGuards Guards Boardgame'. Guardsguards.com. Retrieved 18 August 2014.
- ^'Ankh-Morpork Discworld Boardgame'. Treefrog Games.
- ^'The Witches « Treefrog Games'. Treefroggames.com.
- ^'Clacks « Blackspindle Games'. Backspindlegames.com.
- ^'Micro Art Studio'. Archived from the original on 24 December 2013. Retrieved 23 December 2013.
- ^'page'. Amazon.co.uk. Retrieved 29 August 2009.
- ^[1]
- ^Town names streets after Terry Pratchett's Discworld books – The Guardian, 5 April 2009
Literature[edit]
- Books
- Andrew M. Butler (2001). Terry Pratchett: The Pocket Essential Guide. Harpenden: Pocket Essentials. ISBN1-903047-39-0.
- Creig Cabell (2011). Terry Pratchett. John Blake Publishing.
- Marion Rana (2018). Terry Pratchett's Narrative Worlds: From Giant Turtles to Small Gods. Springer. ISBN3319672983.
- Reviews
- David Buchbinder (2003). 'The Orangutan in the Library The Comfort of Strangeness in Terry Pratchetts Discworld Novels'. Youth Cultures: Texts, Images, and Identities. Greenwood Publishing Group. edited by Kerry Mallan, Sharyn Pearce. pp. 169–182. ISBN0-275-97409-X.
- Peter Hunt (2005). 'Chapter 3. Terry Pratchett'. Alternative Worlds in Fantasy Fiction. A&C Black. pp. 86–121. ISBN0826477607.
- David Langford (2003). 'Introduction to Terry Pratchett: Guilty of Literature' (Up Through an Empty House of Stars ed.): 256–262.Cite journal requires
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(help) (см. также пересказ) - Борис Невский (2004). 'Самый плоский из миров' (журнал) (1) (Мир фантастики ed.). Москва: ТехноМир: 52–55.Cite journal requires
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(help) - Ядвига Тарса. ''Плоский мир' Терри Пратчетта — глобальная деревня сказок, мифов, цитат и аллюзий'(PDF): 313–316.Cite journal requires
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- Mentions
- Sandra L. Beckett (2009). 'Chapter Four All Ages Fantasy'. Crossover Fiction: Global and Historical Perspectives. Routledge. pp. 146–147. ISBN9780415879361.
- Graham Harvey (2006). 'Discworld and Otherworld: The Imaginative Use of Fantasy Literature'. Popular Spiritualities: The Politics of Contemporary Enchantment. Ashgate Publishing. edited by Lynne Hume, Kathleen McPhillips. pp. 43–45. ISBN9780754639992.
Discworld Video Game Download
- Details
- Gideon Haberkorn, Verena Reinhardt (2011). 'Magic Adolescence and Education on Terry Pratchetts Discworld'. Lexington Books: 43–64.Cite journal requires
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(help) - Kristin Noone (2010). 'Shakespeare in Discworld: Witches, Fantasy, and Desire' (21): 26–40.Cite journal requires
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(help)
- Bibliographies
- Anne Hiebert Alton, William C. Spruiell (2014). Discworld and the Disciplines: Critical Approaches to the Terry Pratchett Works. McFarland. ISBN0786474645.
- Aleksander Rzyman. The Intertextuality of Terry Pratchett’s Discworld as a Major Challenge for the Translator. Cambridge Scholars Publishing.
External links[edit]
Wikiquote has quotations related to: Discworld |
Discworld Ps1
- Discworld series listing at the Internet Speculative Fiction Database
- Discworld Convention The UK Discworld Convention
- NADWCon The North American Discworld Convention
- Nullus Anxietas The Australian Discworld Convention
- Discworld Monthly monthly email newsletter / website about Terry Pratchett and Discworld.
- Discworld reading order - A guide to the different story arcs.
- A Discworld and Terry Pratchett bibliography - all Terry Pratchett's publications in all languages, a chronology, short stories, book reviews, etc.